Category: Tabletop RPG

Tabletop Review – Old School Essentials (Necrotic Gnome/Exalted Funeral)

I started playing RPG’s due to the influence of the mid 80’s Dungeons and Dragons cartoon. I remember finding out swiftly after watching that it was based on a game, less swiftly was I able to secure a copy of the game itself. I don’t exactly remember the exact time-frame between seeing the cartoon on…


Tabletop Review – Cyberpunk Red – Black Chrome – R. Talsorian Games

Cyberpunk Red came out at the perfect time for me, after 20 years of not playing table top RPG’s and board games, I got back in with a vengeance. I immediately got back into my old standards like Dungeons and Dragons, Call of Cthulhu, took a look at Shadowrun, but that look was brief, and…


Tabletop Review – Traveller – High Guard Update 2022 – Mongoose Publishing

I am currently obsessed with Mongoose Traveller 2E. I’d say this is odd, because I’ve run the system at this point one time, but I think that nails it, I’m hungering to play it more. The system which was created in the late 70’s as a science fiction response to D&D by legendary game designer…


Tabletop Review – Tales of the Red : Street Stories – (R. Talsorian Games)

Cyberpunk Red has been out for 3 years, and the book I’ve been waiting for has arrived (OK, well one of them haha). Tales of the Red – Street Stories is a compilation of 9 short modules for Cyberpunk Red. These for the most part can be run in 1-2 sessions each (the first one…


Tabletop Review – A Time to Harvest/Cults of Cthulhu – Chaosium

Chaosium has in recent months issued 2 new books for the Call of Cthulhu RPG, the sourcebook Cults of Cthulhu and the full length campaign A Time to Harvest. A Time to Harvest came at a great time, as I am currently wrapping up a Masks of Nyarlathotep campaign with my group, and trying to…


Tabletop Review – D&D – Spelljammer – Adventures in Space – Wizards of the Coast

I have been waiting for Wizards of the Coast to bring Spelljammer back to D&D since I got back into D&D. When I was younger I would pretty much grab any AD&D book I thought would fit into my campaign and looked cool, and I remember one week my FLGS had a bunch of older…


Tabletop Review – Dungeons and Dragons – Journey Through the Radiant Citadel – Wizards of the Coast

Journey Through the Radiant Citadel is a mix of short adventures that players and DM’s can either play as one or two shots, or slot into an going campaign. Aside from that it also works as an way of establishing the Radiant Citadel itself, a new location situated in the Ethereal Plane. When Journey Through…


Tabletop Review – WFRP (4E) – Enemy Within (Enemy In Shadows, Death on the Reik, Horned Rat, + Companions)

When list of greatest RPG campaigns are made (and playing them long enough you see these lists OFTEN) a certain few will almost always make the list. Year in, year out, Call of Cthulhu’s Masks of Nyarlathotep and Horror on the Orient Express always seem to garner placement on these list as does Pendragon’s The…


Tabletop Review – Warhammer Fantasy Role Play Core Rulebook/Altdorf – Crown of the Empire

Warhammer Fantasy Role Play was Games Workshop’s answer to Dungeons and Dragons and other popular Tabletop RPG’s of the early 1980’s. Games Workshop started in 1975 as a distributor of tabletop games of all stripes, but soon found a market with both miniatures, and RPG’s, and eventually created their own with “Warhammer”, which was not…


Tabletop Review – Dungeons & Dragons – Critical Role : Call of the Netherdeep (Wizards of the Coast)

The latest Dungeons and Dragons book is Critlcal Role – Rise of the Netherdeep, the second in the line of Critical Role branded books for D&D 5th edition after the Explorer’s Guide to Wildemount. I have to admit I didn’t really have an interest in this book, as I don’t watch much critical role except…