Category: Tabletop

Tabletop Review – Tiny Towns – AEG

AEG’s Tiny Towns is a tabletop game with a lot going for it. The objective is clean and clear; you are the mayor of a burgeoning town, and it’s up to you to design the architectural layout and create an environment that will keep your townspeople fed, fulfilled, and entertained. Setup is straightforward, all ages…


Tabletop Review – Wormholes – AEG

Despite my love for former AEG franchise, Legend of the Five Rings, I never looked beyond this into AEG’s current crop(or even former crop) of board games. I’d played War of Honor and L5R Love Letter, but for some reason I never tried anything else. There have even been games that have caught my attention…


Point Salad [Tabletop Review]

Alderac Entertainment Group (AEG) brings to the table a fun, little card-drafting game that’s quick and easy to learn but with a depth of strategy that provides lots of replay value. First let’s break down the basic stats on it. Number of players: 2 – 6 (The game provides instructions to adjust the number of…


Tabletop Review – Tales of the Red : Street Stories – (R. Talsorian Games)

Cyberpunk Red has been out for 3 years, and the book I’ve been waiting for has arrived (OK, well one of them haha). Tales of the Red – Street Stories is a compilation of 9 short modules for Cyberpunk Red. These for the most part can be run in 1-2 sessions each (the first one…


Tabletop Review – A Time to Harvest/Cults of Cthulhu – Chaosium

Chaosium has in recent months issued 2 new books for the Call of Cthulhu RPG, the sourcebook Cults of Cthulhu and the full length campaign A Time to Harvest. A Time to Harvest came at a great time, as I am currently wrapping up a Masks of Nyarlathotep campaign with my group, and trying to…


Tabletop Review – D&D – Spelljammer – Adventures in Space – Wizards of the Coast

I have been waiting for Wizards of the Coast to bring Spelljammer back to D&D since I got back into D&D. When I was younger I would pretty much grab any AD&D book I thought would fit into my campaign and looked cool, and I remember one week my FLGS had a bunch of older…


Tabletop Review – Dungeons and Dragons – Journey Through the Radiant Citadel – Wizards of the Coast

Journey Through the Radiant Citadel is a mix of short adventures that players and DM’s can either play as one or two shots, or slot into an going campaign. Aside from that it also works as an way of establishing the Radiant Citadel itself, a new location situated in the Ethereal Plane. When Journey Through…


Tabletop Review – WFRP (4E) – Enemy Within (Enemy In Shadows, Death on the Reik, Horned Rat, + Companions)

When list of greatest RPG campaigns are made (and playing them long enough you see these lists OFTEN) a certain few will almost always make the list. Year in, year out, Call of Cthulhu’s Masks of Nyarlathotep and Horror on the Orient Express always seem to garner placement on these list as does Pendragon’s The…


Tabletop Review – Libertalia – Winds of Galecrest – Stonemaier Games

Libertalia: Winds of Galecrest by Stonemaier Games Review by Ryan Miller Do you like pirates? How about sky pirates? How about anthropomorphic sky pirates? If you’re like me, at least one of those items are going to et your attention. Originally released in 2012 without the subtitle, this updated version of the game ditches the…


Tabletop Review – Warhammer Fantasy Role Play Core Rulebook/Altdorf – Crown of the Empire

Warhammer Fantasy Role Play was Games Workshop’s answer to Dungeons and Dragons and other popular Tabletop RPG’s of the early 1980’s. Games Workshop started in 1975 as a distributor of tabletop games of all stripes, but soon found a market with both miniatures, and RPG’s, and eventually created their own with “Warhammer”, which was not…